CARY, N.C. – Epic Games is proud to announce it received the 2013 award for Most Innovative Large Company at last night’s NCTA 21 Awards held in Research Triangle Park. The event was attended by nearly 800 technology leaders from across the region, and Epic’s founder and CEO Tim Sweeney accepted the award on the company’s behalf.
“Since 1995, the NCTA 21 Awards have honored excellence and innovation throughout North Carolina, representing the best and brightest,” said Brooks Raiford, president and CEO of NCTA. “As a winner, Epic Games has distinguished itself as one of the state’s technology leaders and we are proud to recognize them as a winner of the Most Innovative Large Company.”
The NCTA 21 Awards is North Carolina’s only statewide technology awards program, recognizing companies and individuals who have characterized excellence, innovation and leadership in 21 categories. For more information on the selection process, categories, finalists, winners and the awards gala, visit www.NCTA21Awards.com.
The North Carolina Technology Association (NCTA) is the statewide membership association for the tech sector. Because technology is integral to any enterprise regardless of size or function, NCTA membership is open to all companies, organizations and institutions. NCTA serves organizations and their people through events, advocacy, virtual networks and resources. For more information, visit our website at www.nctechnology.org.
About Epic Games
Established in 1991, Epic Games, Inc. develops cutting-edge games and cross-platform game engine technology. The company is responsible for the bestselling “Unreal” series of games, the blockbuster “Gears of War” franchise and the groundbreaking “Infinity Blade” line of mobile games. Epic’s award-winning Unreal Engine technology has won dozens of awards and is available for licensing. Epic is continually recruiting top talent for its studios located in North Carolina, Washington, Utah, Poland, Korea and Japan. For more information, visit www.epicgames.com, and follow @EpicGames and @UnrealEngine on Twitter.